![]() Track the position and orientation of specified static image targets in the user’s environment.Recognize the user's hand poses (gestures) and track the position of identifiable points on hands such as the tip of the index fingers.Audio spatialization providing fine control over the response of the audio based on user’s movement and audio source position.Support for the Control, including 6DOF tracking, trackpad, and lighting.Eye tracking through fixation point position based on where the user is looking. ![]() World Reconstruction, such as world meshing, semantic labeling of floors, ceilings, and walls, and ray casting to retrieve intersection points with the world’s depth data.A high level overview of the included Magic Leap features are: In addition to 2018.1 features, the Technical Preview includes a new platform under the Build Window to target Magic Leap’s Lumin OS. The Magic Leap Technical Preview is built against Unity 2018.1. Join us in shaping the future and solving some of the most challenging content creation problems of our time. Unity shares Magic Leap’s mission to create a more unified world where the physical and digital exist as one - but such a world only exists when creators like you take the challenge and make this future a reality (no pun intended). Magic Leap One™ is a lightweight, wearable computer that enriches the real world with virtual content. As we continue to further develop our leadership in the XR space, the tools Unity provides continue to make these challenges easier to solve. Building content for XR is complex and the spectrum of challenges to combine the digital and physical worlds is daunting. We at Unity are building on the knowledge and expertise learned from other XR platforms (everything from VR to Mobile AR) to continue to evolve our tools, runtime optimizations and workflow to allow developers to bring their XR content to the widest array of available hardware and ecosystems. Magic Leap is the latest platform to expand Unity’s growing support of XR and the next step in personal computing. We believe Magic Leap’s personal spatial computing platform, coupled with Unity’s tooling, will allow even the most innovative imaginations to be brought to life. ![]() G’s Invaders, Sigur Rós’’ Tónandi, developed in partnership with The Mill, and NBA Digital’s NBA App, enabled by Magic Leap’s Screens platform. Magic Leap’s early access partners have already been building high-quality IP in Unity, including Weta Workshop’s Dr. Technical Previews are intended to be a first-look at new technology so some instability is to be expected. Unity’s integration is compatible with Magic Leap Zero Iteration and Magic Leap Remote features, which allows for simulation of the hardware platform. The Technical Preview is meant for anyone looking to get a glimpse at this exciting new platform and explore developing in spatial computing, digital content that seamlessly interacts with the real world. For all creators looking to get started today, we’re thrilled to make available the Unity Technical Preview and the Lumin SDK available on the Magic Leap Creator Portal! We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity.
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